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bson::BSONArray Struct Reference
Inheritance diagram for bson::BSONArray:
bson::BSONObj

Public Member Functions

 BSONArray (const BSONObj &obj)
 
- Public Member Functions inherited from bson::BSONObj
 BSONObj (const char *msgdata, bool check=true)
 Construct a BSONObj from data in the proper format.
 
 BSONObj (holder_type holder)
 Construct a BSONObj from data in the proper format.
 
 BSONObj ()
 Construct an empty BSONObj – that is, {}.
 
bool isOwned () const
 A BSONObj can use a buffer it "owns" or one it does not.
 
BSONObj getOwned () const
 assure the data buffer is under the control of this BSONObj and not a remote buffer
 
BSONObj copy () const
 
string toString (bool isArray=false, bool full=false, bool noThrow=true) const
 Readable representation of a BSON object in an extended JSON-style notation.
 
void toString (StringBuilder &s, bool isArray=false, bool full=false) const
 
string jsonString (JsonStringFormat format=Strict, int pretty=0) const
 Properly formatted JSON string.
 
int addFields (BSONObj &from, set< string > &fields)
 note: addFields always adds _id even if not specified
 
int nFields () const
 returns # of top level fields in the object note: iterates to count the fields
 
int getFieldNames (set< string > &fields) const
 adds the field names to the fields set.
 
bool hasAllFieldNames (const BSONObj &obj) const
 If current obj has all fields in param obj, return true.
 
BSONElement getFieldDotted (const char *name) const
 
BSONElement getFieldDotted (const string &name) const
 
void getFieldsDotted (const StringData &name, BSONElementSet &ret) const
 Like getFieldDotted(), but expands arrays and returns all matching objects.
 
void getFieldsDotted (const StringData &name, BSONElementMSet &ret) const
 
BSONElement getFieldDottedOrArray (const char *&name) const
 Like getFieldDotted(), but returns first array encountered while traversing the dotted fields of name.
 
BSONElement getField (const StringData &name) const
 Get the field of the specified name.
 
BSONElement getField (const char *name) const
 
void getFields (unsigned n, const char **fieldNames, BSONElement *fields) const
 Get several fields at once.
 
BSONElement operator[] (const char *field) const
 Get the field of the specified name.
 
BSONElement operator[] (const string &field) const
 
BSONElement operator[] (int field) const
 
bool hasField (const char *name) const
 
bool hasElement (const char *name) const
 
const char * getStringField (const char *name) const
 
BSONObj getObjectField (const char *name) const
 
BSONObj getObjectField (const StringData &name) const
 
int getIntField (const char *name) const
 
bool getBoolField (const char *name) const
 
BSONObj extractFieldsUnDotted (BSONObj pattern) const
 sets element field names to empty string If a field in pattern is missing, it is omitted from the returned object.
 
BSONObj extractFields (const BSONObj &pattern, bool fillWithNull=false) const
 extract items from object which match a pattern object.
 
BSONObj filterFieldsUndotted (const BSONObj &filter, bool inFilter) const
 
BSONElement getFieldUsingIndexNames (const char *fieldName, const BSONObj &indexKey) const
 
const char * objdata () const
 
int objsize () const
 
bool isValid () const
 performs a cursory check on the object's size only.
 
bool okForStorage () const
 
bool isEmpty () const
 
void dump () const
 
string hexDump () const
 Alternative output format.
 
int woCompare (const BSONObj &r, const Ordering &o, bool considerFieldName=true) const
 wo='well ordered'.
 
int woCompare (const BSONObj &r, const BSONObj &ordering=BSONObj(), bool considerFieldName=true) const
 wo='well ordered'.
 
bool operator< (const BSONObj &other) const
 
bool operator<= (const BSONObj &other) const
 
bool operator> (const BSONObj &other) const
 
bool operator>= (const BSONObj &other) const
 
int woSortOrder (const BSONObj &r, const BSONObj &sortKey, bool useDotted=false) const
 
bool equal (const BSONObj &r) const
 
bool shallowEqual (const BSONObj &r) const
 This is "shallow equality" – ints and doubles won't match.
 
BSONElement firstElement () const
 
const char * firstElementFieldName () const
 faster than firstElement().fieldName() - for the first element we can easily find the fieldname without computing the element size.
 
bool getObjectID (BSONElement &e) const
 Get the _id field from the object.
 
int hash () const
 
BSONObj clientReadable () const
 
BSONObj replaceFieldNames (const BSONObj &obj) const
 Return new object with the field names replaced by those in the passed object.
 
bool valid () const
 true unless corrupt
 
string md5 () const
 
bool operator== (const BSONObj &other) const
 
void elems (vector< BSONElement > &) const
 add all elements of the object to the specified vector
 
void elems (list< BSONElement > &) const
 add all elements of the object to the specified list
 
template<class T >
void Vals (vector< T > &) const
 add all values of the object to the specified vector.
 
template<class T >
void Vals (list< T > &) const
 add all values of the object to the specified list.
 
template<class T >
void vals (vector< T > &) const
 add all values of the object to the specified vector.
 
template<class T >
void vals (list< T > &) const
 add all values of the object to the specified list.
 
BSONObjIterator begin () const
 use something like this: for( BSONObj::iterator i = myObj.begin(); i.more(); ) { BSONElement e = i.next(); ...
 
void appendSelfToBufBuilder (BufBuilder &b) const
 
void init (const char *data, bool check=true)
 initialize from existing buffer
 

Additional Inherited Members

- Public Types inherited from bson::BSONObj
enum  MatchType {
  Equality = 0, LT = 0x1, LTE = 0x3, GTE = 0x6,
  GT = 0x4, opIN = 0x8, NE = 0x9, opSIZE = 0x0A,
  opALL = 0x0B, NIN = 0x0C, opEXISTS = 0x0D, opMOD = 0x0E,
  opTYPE = 0x0F, opREGEX = 0x10, opOPTIONS = 0x11, opELEM_MATCH = 0x12,
  opNEAR = 0x13, opWITHIN = 0x14, opMAX_DISTANCE =0x15, opISNULL =0x16
}
 
typedef bson_intrusive_ptr
< Holder, TrivialAllocator > 
holder_type
 
typedef BSONObjIterator iterator
 
- Static Public Member Functions inherited from bson::BSONObj
static void setJSCompatibility (bool compatible)
 when this value is not zero, the BSONObje::toString() method will show the string which is the same with that shows in sdb shell.
 
static bool getJSCompatibility ()
 get whether bson_print method will show the string which is the same with that shows in sdb shell or not
 

The documentation for this struct was generated from the following file: